This node creates a spot light at half-intensity at location (0, 0, 120),
shooting into the screen (the -z direction). Its color can also be specified; here it is
white.
#VRML V1.0 ascii Separator { .... SpotLight { on TRUE intensity .5 color 1 1 1 location 0 0 120 direction 0 0 -1 } #SpotLight } #Separator
Examples
Texture.