This node creates a spot light at half-intensity at location (0, 0, 120),
shooting into the screen (the -z direction). Its color can also be specified; here it is
white.
#VRML V1.0 ascii
Separator {
....
SpotLight {
on TRUE
intensity .5
color 1 1 1
location 0 0 120
direction 0 0 -1
} #SpotLight
} #Separator
Examples
Texture.