To specify a color in VRML, we use three real numbers each in the range 0-1, in the order Red, Green, Blue.
#VRML V1.0 ascii Separator { Info { string "This is a cool demo world!" } #Info Material { diffuseColor 0 1 1 shininess 0.2 transparency 0 } #Material MaterialBinding { value DEFAULT } #MaterialBinding } #Separator
+ Material + Color
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