To specify a color in VRML, we use three real numbers each in the range 0-1, in the order Red, Green, Blue.
#VRML V1.0 ascii
Separator {
Info {
string "This is a cool demo world!"
} #Info
Material {
diffuseColor 0 1 1
shininess 0.2
transparency 0
} #Material
MaterialBinding {
value DEFAULT
} #MaterialBinding
} #Separator
+ Material + Color
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