VRML 1.0 Tutorial
This VRML 1.0 tutorial was designed to teach the basics of programming
ASCII VRML. There are currently 13 world files, with each file (except
the first) building on its predecessor. Be aware that not every feature
of VRML is covered in this tutorial. However, you will learn to create
both simple and complex shapes, wrap any texture or color around these
shapes, and add both new camera angles and light sources to your world.
At each step, you'll see both the ASCII code and the actual VRML world.
Table of Contents